2026-09-05 22:39 UTC
Replies (4)
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@tinsuke@lemmy.world 2026-09-06 05:33
Since the Switch Pro 1 and 2 don’t have analog triggers, I’ve noticed how much analogs get in the way of the games I actually play on PC (all using them as buttons only) with a XBOX Elite 2, which I have setup to have the triggers as “buttons”, but I still miss the clicky feel.
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@fakeman_pretendname@feddit.uk 2026-09-06 08:25
As well as accelerate and brake, they’re very useful for aircraft rudders or some directional thrusters in spaceships. I can’t think of much beyond that though. I think the analogue up-down-left-right sticks are a lot more commonly used - if only for moving a character in 360° rather than 8 directions only.
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@Kolanaki@pawb.social 2026-09-05 22:44
The only thing I have ever played, aside from racing/driving games, that really made use of the analog nature of the triggers, was Metal Gear Solid. Squeezing the trigger really lightly just held the gun up. Holding it a little harder activated the laser sight. Pulling it all the way fired your gun. That game made use of every feature of the controller back in the day, which was also one of the only games I’ve ever played that used Playstation’s pressure sensitive face buttons. AFAIK, they don’t even have pressure sensitivity anymore, like the original DualShock controller did. I pretty much never see the analogue triggers used beyond a basic 1/0 switch outside games with vehicles (and sometimes not even those). There’s no degrees of actuation unless using them to accelerate and brake. And I’m not sure what else you could really use them for besides feeling like an actual trigger when using a gun in the game (which the adaptive trigger system does really well).
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@brsrklf@jlai.lu 2026-09-06 09:15
The game I played that I feel needed them the most was F-Zero GX. So, obviously it’s still racing, but they’re not used for throttle or brake, they make you slide laterally.