andrew blinn
disconcision@types.pl
<p>progaming 🗨️ languages eboy and mousefeel 🖱️ epicure, working on Nintendo® 🎮 Excel™ for the 📱 vpriPhone</p>
Posts
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Drag-and-drop makes the digital graspable, but building it well is fiddly enough that many don’t bother. Declarative Dragging (with Josh Horowitz (@qualmist@assemblag.es) & Jeff Heer, uist2026 best paper award), lets you make an element draggable just by listing the states dragging it can reach.
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We’re doing a user study to find out how adding always-on live values alongside code effects writing and debugging experiences for functional programming. See reply for sign-up details
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@yaxu although its not strictly accurate that the main reason i'm disinterested in continuing in academia is latex and the ancillary minutia of 'print publishing', it's a perfect enough synecdoche that i say so anyway
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@dysfun @ionchy sounds like a win either way then
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making a GUI IDE in 2026 is an increasingly meditative act
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so-called &quot;pure functional&quot; languages are, in fact, uni-effectful
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have you ever wanted to trap your more annoying collaborators in a code fold? now you can in hazel, thanks to our automerge powered multiplayer mode