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Sara

@sara_objectionable@app.wafrn.net
wafrn 2026.10.02-DEV
  • Open on app.wafrn.net

Dutch game development student trying out all kinds of different computer related things.

CW your posts and alt-text your media. Not asking.

Permanently mad at sand.

This user prefers the ways of the water and the wind.

If i say/post anything that makes you uncomfortable please tell me, I'd rather change my own behaviour than make someone suffer in silence.

I have a website!

And a blog!

And I make games!

246 Followers
708 Following
8 Posts
Joined July 29, 2024
Pronouns:
She/Her 🏳️‍⚧️
Open post
Sara @sara_objectionable@app.wafrn.net
· 6mo ago
Replying to
@aronia@tech.lgbt Metroidvalgebra
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Open post
Sara @sara_objectionable@app.wafrn.net
· 5mo ago
Replying to
Ze durfen het niet om direct over computers te praten in de regering. Altijd maar zo veel mogelijk ontwijken en van zichzelf af spelen
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Open post
Sara @sara_objectionable@app.wafrn.net
· 2mo ago
WEEEEEEEWOOOOOOOOOO :neocat_scream_256:
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Open post
Sara @sara_objectionable@app.wafrn.net
· 2mo ago
Huh, that's a really cool move, good on them for seeing the way the wind is blowing and exiting while they still can https://www.gamedeveloper.com/business/devolver-wants-to-delist-because-indie-publishing-is-not-compatible-with-public-trading
Devolver Digital wants to cease public trading and go private
Game Developer

Devolver Digital wants to cease public trading and go private

The indie publisher claims going public has created a 'valuation disconnect' that doesn't account for fluctuations within the video game industry.

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Open post
Sara @sara_objectionable@app.wafrn.net
· 1w ago
Constructed environments: holy shit someone put that there, on purpose. And it’s still there. I can experience the thoughts of someone I have never met through their work. Natural spaces: look at what physics can do. No intent, just simple rules combining to form these complex constructions. There’s creatures there. They sound nice
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Open post
Sara @sara_objectionable@app.wafrn.net
· 2mo ago
Replying to
@glassbottommeg@mastodon.gamedev.place Unique-name nodes are only accessible that way from objects that have the same owner. Presuming the hierarchy you're showing is the top-level scene, you should be able to get_tree().current_scene.get_node("%WorldEnvironment"), iirc
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Open post
Sara @sara_objectionable@app.wafrn.net
· 19mo ago
Replying to
@ns_online@trains-official.eu @ns_online@trains-official.eu Was bijna te laat met boosten vandaag, maar nog net niet te!
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